Here it acts as more of a psychological trigger, though, with Asuka’s fingers each representing a different aspect of her personality. How can he help her with that? The holistic art of reflexology, in which pressure is placed on certain parts of the hand in order to treat various bodily ailments. The player controls that boy - or at least his hands - as he attempts to get her to overcome her nervousness and admit her true feelings. Series star Askua is introduced as a regular high school girl who’s invited a boy to meet her in a classroom after hours. Senran Kagura Reflexions is another wheel-spinning sidestory that (at first) seems to be taking place in an alternate dimension. Between water gun shooters, remakes and pinball games, the developers seem willing to do anything they possibly can to keep selling games while stalling the narrative conclusion that series fans are desperate to see.
While I won’t go so far as to say that it rivals Assassin’s Creed in this respect, the Senran Kagura series is sure taking its sweet time moving the main plot forward. WTF What? There’s just one CG? You could have told me that and saved me 45 minutes. LOW Trying to figure out how to unlock all of the CGs. HIGH The true ending’s explanation for the story.